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	<title>Futurist Now &#187; Gaming</title>
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	<link>http://codeforfood.org</link>
	<description>Semi-coherent ramblings about the past, present, and future</description>
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		<title>A shiny new PS3</title>
		<link>http://codeforfood.org/2008/03/16/a-shiny-new-ps3/</link>
		<comments>http://codeforfood.org/2008/03/16/a-shiny-new-ps3/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 01:33:05 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2008/03/16/a-shiny-new-ps3/</guid>
		<description><![CDATA[In the wake of the crushing demise of the HD-DVD format I&#8217;ve been &#8216;forced&#8217; to get myself a Blu-ray player to keep myself comfortably on the cutting edge of media technologies. I decided to opt for a PS3 as it&#8217;s the only upgradeable Blu-ray player so far, and plays games to boot. My first impressions [...]]]></description>
			<content:encoded><![CDATA[<p>In the wake of the crushing demise of the HD-DVD format I&#8217;ve been &#8216;forced&#8217; to get myself a Blu-ray player to keep myself comfortably on the cutting edge of media technologies. I decided to opt for a PS3 as it&#8217;s the only upgradeable Blu-ray player so far, and plays games to boot.</p>
<p>My first impressions are mostly positive. The PS3 obviously has a bit more horsepower under the hood than the Xbox 360 and sports a cleaner and more modern UI to boot. Unfortunately Sony seems to have made a few odd user experience choices, but overall I&#8217;m highly impressed. I have yet to toy with the PSP Remote Play functionality but I plan to dive deep into that in the coming weeks to see just what my new toy is capable of.</p>
<p>As far as games go I&#8217;ll likely still do the majority of my gaming on the Xbox 360 platform, but the Sony Store has a few interesting downloadable games &#8211; most notably is PixelJunk Monsters. Monsters is based on Element Tower Defense (which I&#8217;ve been <a href="http://codeforfood.org/2007/01/15/flash-element-td/">addicted to before</a>) but sports high def graphics, open gameplay levels, and even more addictive-like-crack gameplay. I lost a good 3 hours to it this afternoon and will likely spend much of the next few weeks trying to master each of its 20 levels &#8211; not too shabby for an under $10 purchase (console not included obviously). </p>
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		<title>Early December snow</title>
		<link>http://codeforfood.org/2007/12/03/early-december-snow/</link>
		<comments>http://codeforfood.org/2007/12/03/early-december-snow/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 17:21:51 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/12/03/early-december-snow/</guid>
		<description><![CDATA[Seattle really has been having unusual weather of late. Rain isn&#8217;t terribly unusual for this time of year in Seattle, but snow (and snow that sticks too boot) is rather odd. I spent much of the weekend hiding from the rain and snow, continuing to wrap myself up in Mythbusters and Mass Effect.]]></description>
			<content:encoded><![CDATA[<p>Seattle really has been having unusual weather of late. Rain isn&#8217;t terribly unusual for this time of year in Seattle, but snow (and snow that sticks too boot) is rather odd. I spent much of the weekend hiding from the rain and snow, continuing to wrap myself up in Mythbusters and Mass Effect.</p>
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		<item>
		<title>Thanksgiving came and went</title>
		<link>http://codeforfood.org/2007/11/27/thanksgiving-came-and-went/</link>
		<comments>http://codeforfood.org/2007/11/27/thanksgiving-came-and-went/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 16:40:34 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/11/27/thanksgiving-came-and-went/</guid>
		<description><![CDATA[And yet again I&#8217;ve managed not to write anything for more than a week. It&#8217;s not for lack of time &#8211; I ended up with four and a half days off over Thanksgiving, I just didn&#8217;t seem to have the passion to write. That being said it was a great holiday and it really helped [...]]]></description>
			<content:encoded><![CDATA[<p>And yet again I&#8217;ve managed not to write anything for more than a week. It&#8217;s not for lack of time &#8211; I ended up with four and a half days off over Thanksgiving, I just didn&#8217;t seem to have the passion to write. That being said it was a great holiday and it really helped my mental health to spend a few days vegetating on the couch with Skype. </p>
<p>To keep me company on the couch I had a few new video games. Mass Effect, Assassins Creed, and Super Mario Galaxy have all come out in the last couple of weeks and are quite excellent games. It&#8217;s nice to see that video games are really coming into their own and becoming a viable mainstream form of alternative entertainment to plain old television.</p>
<p>Of those three games Mass Effect is by far my favorite so far. It&#8217;s Biowares latest saga and feels very much like KOTOR &#8211; one of my all time favorite games. It&#8217;s highly immersing and addictive and far too easy to spend 4 straight days playing. I&#8217;ve written up a proper review of the game which should post to <a href="http://sparkstyle.com">Gear Live</a> shortly.</p>
<p>Time to get back to the salt mines. Take care o&#8217; readers of mine.</p>
<p><b>Update:</b> The <a href="http://games.gearlive.com/playfeed/article/q407-mass-effect-biowares-latest-masterpiece/">Mass Effect review on Gear Live</a> just posted &#8211; check it out!</p>
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		<title>What a week</title>
		<link>http://codeforfood.org/2007/11/18/what-a-week-2/</link>
		<comments>http://codeforfood.org/2007/11/18/what-a-week-2/#comments</comments>
		<pubDate>Sun, 18 Nov 2007 19:12:29 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Web gems]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/11/18/what-a-week-2/</guid>
		<description><![CDATA[Things have been pretty crazy of late and I&#8217;m stressed out as a result. Work has been and explosion of activity and my personal life has been busier than I would like. It&#8217;s all added up to me being stressed out. After last week I decided I needed a plan to get things back under [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://www.flickr.com/photos/sparktography/385276982/" title="The horror by sparktography, on Flickr"><img src="http://farm1.static.flickr.com/152/385276982_86d8069609_m.jpg" width="240" height="240" alt="POTD 02/9/07 - The horror" /></a></p>
<p>Things have been pretty crazy of late and I&#8217;m stressed out as a result. Work has been and explosion of activity and my personal life has been busier than I would like. It&#8217;s all added up to me being stressed out. After last week I decided I needed a plan to get things back under control at work, as well as a plan for getting better control of my other commitments.</p>
<p>My boss has been somewhat unhappy with the performance of the team. I&#8217;ve decided the only way to make things better is to reapply myself to my job and focus on keeping my eye not only on the project&#8217;s current status, but also looking ahead a release or two making sure we don&#8217;t paint ourselves into a corner or repeat old mistakes.</p>
<p>I&#8217;m making a few modifications to my typical productivity style and adopting some of the more extreme <a href="http://en.wikipedia.org/wiki/Getting_Things_Done">GTD</a> behaviors to try and better segment my time and plan better. I&#8217;m also going to get more into my <a href="http://backpackit.com/?referrer=BPFMX57">backpack</a> for tracking little tasks.</p>
<p>Luckily I have a few things to keep me distracted. Earlier in the week I purchased all 5 seasons of Mythbusters on iTunes and am slowly perusing it on my AppleTV. It&#8217;s funny that these days a single click can cost $100 and take 2 days of bandwidth on my fast connection to deliver 58Gb of content. 48 hours might seem like an excessive download time, but for perspective bear in mind that my Mythbusters collection spans over 80 hours of content so leveled out to be nearly a twice-realtime media acquisition.</p>
<p>Super Mario Galaxies came out this week for the Wii. It&#8217;s a load of brainless fun and in typical Nintendo fashion it&#8217;s quite rewarding for the player. The spherical level concept is fresh and new &#8211; a blast to run around the puzzling little worlds finding the start that rockets you to the next one.</p>
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		<title>Life&#8217;s little pleasures: Leopard, IMAP, and Puzzle Quest</title>
		<link>http://codeforfood.org/2007/10/27/lifes-little-pleasures-leopard-imap-and-puzzle-quest/</link>
		<comments>http://codeforfood.org/2007/10/27/lifes-little-pleasures-leopard-imap-and-puzzle-quest/#comments</comments>
		<pubDate>Sat, 27 Oct 2007 20:03:14 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/10/27/lifes-little-pleasures-leopard-imap-and-puzzle-quest/</guid>
		<description><![CDATA[The past 24 hours has brought a number of great things into my life. Yesterday night I went to the Bell Square Apple Store for the Leopard launch with Mike and picked myself up a copy of the shiny new version of OS X. The launch event itself was an interesting experience. Apple really does [...]]]></description>
			<content:encoded><![CDATA[<p>The past 24 hours has brought a number of great things into my life. Yesterday night I went to the Bell Square Apple Store for the Leopard launch with Mike and picked myself up a copy of the shiny new version of OS X. </p>
<p>The launch event itself was an interesting experience. Apple really does know how to work a crowd, and the energy and passion it&#8217;s employees (retail and engineering alike) bring to work with them makes for a really positive experience for Apple&#8217;s customers.</p>
<p>Leopard itself is a neat little upgrade. The upgrade itself actually works really well &#8211; I didn&#8217;t lose any of my documents, settings, or preferences. Aside from Quicksilver being stuck in my dock (not the menubar where it really belongs) everything works flawlessly on Lanshark &#8211; Photoshop even stayed fully activated. Leopard is nothing revolutionary, but it really does add a <em>lot</em> of polish to OS X and makes for a worthwhile upgrade.</p>
<p>For the first time ever I actually kind of like the Finder. Quicklook (the ability to preview just about any document without the overhead of opening it&#8217;s parent application) is handy and makes confirmation that you have the document you are looking for brain dead simple. Spotlight is vastly improved featuring much faster searches, operators, and network search abilities.</p>
<p>Aside from the Leopard launch I was also thrilled to find out my Gmail account finally got IMAP enabled. The IMAP implementation is well done, and it makes Gmail&#8217;s iPhone experience as slick as their browser experience. Being able to have Mail.app cache my gmail account is handy as well for having my webmail searchable via the OS just like the rest of my personal knowledge store.</p>
<p>The final great thing to enter my life yesterday was Puzzle Quest for the DS. Puzzle Quest is a fun little RPG/Puzzler game that a couple of friends had suggested and it&#8217;s quite fun. It offers quick-in, quick-out gameplay &#8211; a fun addition to my go bag.</p>
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		<title>Say hello to my little Lanshark</title>
		<link>http://codeforfood.org/2007/10/16/say-hello-to-my-little-landshark/</link>
		<comments>http://codeforfood.org/2007/10/16/say-hello-to-my-little-landshark/#comments</comments>
		<pubDate>Wed, 17 Oct 2007 02:30:13 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/10/16/say-hello-to-my-little-landshark/</guid>
		<description><![CDATA[I am pleased to announce that I am typing this post up from my shiny new workstation. I&#8217;ve decided to pretty much go all mobile again so it was time to trade my Marbles the Macbook in for it&#8217;s daddy, a nicely equiped 15&#8243; Macbook Pro. I&#8217;ve dubbed my new aluminum friend Lanshark &#8211; a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><img src="http://codeforfood.org/wp-content/uploads/2007/10/apple-macbook-pro-santa-rosa-.jpg" height="352" width="400" border="0" hspace="4" vspace="4" alt="Apple-Macbook-Pro-Santa-Rosa " title="Apple-Macbook-Pro-Santa-Rosa " /></p>
<p>I am pleased to announce that I am typing this post up from my shiny new workstation. I&#8217;ve decided to pretty much go all mobile again so it was time to trade my Marbles the Macbook in for it&#8217;s daddy, a nicely equiped 15&#8243; Macbook Pro. I&#8217;ve dubbed my new aluminum friend Lanshark &#8211; a name inspired by my beloved pit bull Skype (the one and only real land shark.</p>
<p>When Apple announced their <a href="http://www.apple.com/macosx/uptodate/">Up-to-Date Program</a> that offers recent purchasers of Apple hardware the Leopard update for $10 &#8211; normally priced at $129, or included with any new Mac. I worked a little financial magic, confirmed the sale of Marbles for a reasonable price and dropped down to the Apple Store to pick it up.</p>
<p>A few first thoughts on Lanshark:</p>
<ul>
<li>Even though Lanshark has virtually the same processor as Marbles did the extra Video RAM and faster FSB make the computer feel noticeably faster.</li>
<li>I can&#8217;t even begin to put into words how much I love the backlit keyboard. I really missed it when I traded in my G4 Powerbook for the Macbook and I&#8217;m 100% glad to have it back.</li>
<li>The Macbook Pro is one sleek design masterpiece. My Thinkpad T61 at work is roughly the same speed and specs as Lanshark, but both the industrial design and the hardware integration are years behind it&#8217;s shiny competitor.</li>
<li>The design of the packaging has improved a lot &#8211; my Powerbook came in a box roughly twice the size of the Macbook Pro, while both notebooks have nearly identical dimensions.</li>
</ul>
<p>And now back to your regularly scheduled <a href="http://games.gearlive.com/playfeed/article/q307-portal-review-non-linear-puzzlement-at-its-best/">Portal</a> playing action.</p>
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		<title>Halo 3 gamer fuel: the definitive review</title>
		<link>http://codeforfood.org/2007/09/28/halo-3-gamer-fuel-the-definitive-review/</link>
		<comments>http://codeforfood.org/2007/09/28/halo-3-gamer-fuel-the-definitive-review/#comments</comments>
		<pubDate>Fri, 28 Sep 2007 21:55:33 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Food]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/09/28/halo-3-gamer-fuel-the-definitive-review/</guid>
		<description><![CDATA[In the interest of expanding my life experiences and getting &#8220;my game on&#8221; I decided to try the much hyped Gamer fuel, Mountain Dew’s new Halo 3 themed &#8220;Dew with an invigorating blast of citrus cherry flavor&#8221; featuring 170 calories of sugar and 73mg of caffeine. Initial impressions: Upon opening the can I was struck [...]]]></description>
			<content:encoded><![CDATA[<p align=center><a href='http://codeforfood.org/wp-content/uploads/2007/09/gamerfuel.jpg' title='Gamer Fuel'><img src='http://codeforfood.org/wp-content/uploads/2007/09/gamerfuel.thumbnail.jpg' alt='Gamer Fuel' /></a></p>
<p>In the interest of expanding my life experiences and getting &#8220;my game on&#8221; I decided to try the much hyped Gamer fuel, Mountain Dew’s new Halo 3 themed &#8220;Dew with an invigorating blast of citrus cherry flavor&#8221; featuring 170 calories of sugar and 73mg of caffeine.</p>
<p><b>Initial impressions:</b><br />
Upon opening the can I was struck by a fizzing fruity bouquet, with hints of pine. The smell reminds me of a mix between kool-aid and pine-sol. I poured a slight bit into a glass to inspect the rich red-orange colors. While in the white cup it looks suspiciously like very thin orange-ish fake blood from a great number of movies I watched as a child.</p>
<p><b>The first sip:</b><br />
Pine-sol and kool-aid suspicions confirmed. The flavor is very artificial and tastes just like it smelled: lime and cherry kool-aid packets mixed with a pine-needle whisk. My mouth instantly got dry and gummy &#8211; the sheer amount of sugar in a sip is likely more than I usually consume in a day. Never being one to shy away from the challenge I take a big gulp.</p>
<p>The big sip was a mistake &#8211; my teeth started hurting, and shortly after swallowing my stomach followed suit. Now 10 minutes and 1/4th of a can later I feel like laying down and taking a nap. My mouth feels and tastes like a gummy bear crawled in, died, and is now decomposing slowly in the back of my throat. What have you done to me Gamer Fuel?</p>
<p><b>The verdict:</b><br />
What freakish executive at Pepsi approved this hyper-sweet monstrosity? Why is it selling? Should I buy stock in companies producing medical equipment for diabetics?</p>
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		<title>Xbox 360 Chatpad</title>
		<link>http://codeforfood.org/2007/09/15/xbox-360-chatpad/</link>
		<comments>http://codeforfood.org/2007/09/15/xbox-360-chatpad/#comments</comments>
		<pubDate>Sat, 15 Sep 2007 10:43:06 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/09/15/xbox-360-chatpad/</guid>
		<description><![CDATA[My Xbox 630 Chatpad arrived today in the mail &#8211; nifty little device. Barely feels like it will fit on the controller, but with a little force it pops on and feels very much a part of the controller. The key travel is nice, but they are spaced more widely than i usually like. Its [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://farm2.static.flickr.com/1235/1387114261_aec79fcdb5_b.jpg" onclick="window.open('http://farm2.static.flickr.com/1235/1387114261_aec79fcdb5_b.jpg','popup','width=1024,height=768,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm2.static.flickr.com/1235/1387114261_aec79fcdb5.jpg" height="375" width="500" border="1" hspace="4" vspace="4" alt="Xbox 360 Chatpad" /></a></p>
<p>My Xbox 630 Chatpad arrived today in the mail &#8211; nifty little device. Barely feels like it will fit on the controller, but with a little force it pops on and feels very much a part of the controller. The key travel is nice, but they are spaced more widely than i usually like. Its lighter than I thought it would be, but does change the balance and feel of the controller quite a bit.</p>
<p>It makes both using the 360 implementation of Windows Live Messenger and the Xbox Live messaging service much easier to use. I wonder how long it will take before shooters and RPG&#8217;s start taking advantage of the extra buttons to make weapon switching and action selection easier &#8211; I suspect the day of the 360 MMO is drawing near now that both text and voice communication are so easy with the Xbox 360.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/1387114261/">Xbox 360 Chatpad</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>Bioshock dream</title>
		<link>http://codeforfood.org/2007/09/03/bioshock-dream/</link>
		<comments>http://codeforfood.org/2007/09/03/bioshock-dream/#comments</comments>
		<pubDate>Mon, 03 Sep 2007 11:44:54 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Picture of the day]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/09/03/bioshock-dream/</guid>
		<description><![CDATA[I&#8217;ve actually had quite a nice Labor Day weekend so far. This photo is unfocused, just like me &#8211; Today I thought I would use my day off for some photography but felt uninspired and unfocused. I didn&#8217;t really get any shots I loved, but somehow this one called out to me for some posting [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://farm2.static.flickr.com/1223/1313129263_35dad8b29a_b.jpg" onclick="window.open('http://farm2.static.flickr.com/1223/1313129263_35dad8b29a_b.jpg','popup','width=1024,height=683,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm2.static.flickr.com/1223/1313129263_35dad8b29a.jpg" height="333" width="500" border="1" hspace="4" vspace="4" alt="Sparky in a dream" /></a></p>
<p>I&#8217;ve actually had quite a nice Labor Day weekend so far.  This photo is unfocused, just like me &#8211; Today I thought I would use my day off for some photography but felt uninspired and unfocused. I didn&#8217;t really get any shots I loved, but somehow this one called out to me for some posting love. The processing I gave it was highly inspired by my latest fling: Bioshock.</p>
<p>On Saturday morning Brien and I went to Northgate to buy copies of Bioshock and I ended up spending most of the weekend playing it. Bioshock a very amazing game &#8211; I normally hate/suck at first person shooter games, but Bioshock does a great job of minimizing the twitch factor, and making combat much more strategy oriented. The game features a terrifying dystopian 60&#8242;s feel and genuinely manages to feel scary at times &#8211; best enjoyed in the dark with the 5.1 sound cranked.</p>
<p>Much like my favorite game Oblivion, Bioshock lets you play your way &#8211; creeping in the shadows or all out combat, it&#8217;s your choice. I love the Plasmids (magic in most games, bio-engineered superpowers in Bioshock), and find that they add a rich element to the game. Surprisingly for being a shooter I use almost no guns &#8211; my plasmids and the wrench you get in the opening scene carried me through much of the game.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/1313129263/">Sparky in a dream</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>A triptych of mini-reviews</title>
		<link>http://codeforfood.org/2007/08/26/a-triptych-of-mini-reviews/</link>
		<comments>http://codeforfood.org/2007/08/26/a-triptych-of-mini-reviews/#comments</comments>
		<pubDate>Sun, 26 Aug 2007 11:07:35 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Cellphones]]></category>
		<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/08/26/a-triptych-of-mini-reviews/</guid>
		<description><![CDATA[Twitter &#8211; I first experienced Twitter back in February and didn&#8217;t really get into it at the time, letting my Twitter page fade into distant memory. Recently I got the unlimited SMS textng plan from AT&#38;T and decided to give it another go via my mobile phone &#8211; a much better experience all in all. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Twitter</strong> &#8211; I <a href="http://codeforfood.org/2007/02/20/twitter-just-another-fad-or-here-to-stay/">first experienced</a> Twitter back in February and didn&#8217;t really get into it at the time, letting <a href="http://twitter.com/sparktography">my Twitter page</a> fade into distant memory. Recently I got the unlimited SMS textng plan from AT&#38;T and decided to give it another go via my mobile phone &#8211; a much better experience all in all. I&#8217;ve been having much more fun with it of late &#8211; not only are more of my friends on Twitter, but I&#8217;ve found new meaning and writing inspiration in the art of concisely crafted content fitting within the 140 character confine put in place by the medium.</p>
<p><strong>iPhone</strong> &#8211; I still love <a href="http://codeforfood.org/2007/07/07/the-iphone-in-depth/">my iPhone</a>! I&#8217;m really surprised at how long the honeymoon is lasting &#8211; I&#8217;ve had my iPhone for about two months now and I still find myself quietly gibbering about how cool it is. Most gadgets have a 2-3 week honeymoon phase with me before I take a flight of fancy to some new toy, and the best of gadgets  sometimes make a month &#8211; my iPhone has not only blown past that limit, but doubled it. What makes it so worthy of praise I ask myself: a fun to use, well implemented device that does pretty much everything I need it to.</p>
<p><strong>PAX</strong> &#8211; The <a href="http://www.pennyarcadeexpo.com/">Penny Arcade Expo</a> happened this year in the Washington State Convention Center, a big improvement over the overcrowding of last years shoulder to shoulder overly-olfactory cluster of un-bathing gamers. The extra breathing room this year helped make for a more open experience &#8211; much easier to get around. When compared to other technology conventions I&#8217;ve been to PAX has a certain charm in that it&#8217;s much more focused on the consumers (gamers in this case) than the technology. This leads to a more causal vibe than so many other events.</p>
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		<title>Mirror</title>
		<link>http://codeforfood.org/2007/07/07/mirror/</link>
		<comments>http://codeforfood.org/2007/07/07/mirror/#comments</comments>
		<pubDate>Sat, 07 Jul 2007 14:13:59 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Picture of the day]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/07/07/mirror/</guid>
		<description><![CDATA[My non-vacation vacation is turning out beautifully! Yesterday I had a bunch of friends over for my &#8216;drinking and driving&#8217; event featuring 2 Xbox 360&#8242;s, 2 Xbox 306 Wireless Racing Wheels, Forza 2, and Project Gotham Racing 3, and a pair of displays for some drinking, driving and mayhem! Today I decided to go for [...]]]></description>
			<content:encoded><![CDATA[<p>My non-vacation vacation is turning out beautifully! Yesterday I had a bunch of friends over for my &#8216;drinking and driving&#8217; event featuring 2 Xbox 360&#8242;s, 2 Xbox 306 Wireless Racing Wheels, Forza 2, and Project Gotham Racing 3, and a pair of displays for some drinking, driving and mayhem!</p>
<p>Today I decided to go for a walk downtown with my camera. I walked down Olive, around Westlake center, and then back up Denny. I found the below shot of a worn down sticker on a power transformer:<span style="font-size:0pt;"><br />
</span>
<p style="text-align:center;"><a href="http://farm2.static.flickr.com/1086/749307061_419bab4013_b.jpg" onclick="window.open('http://farm2.static.flickr.com/1086/749307061_568cc1535d_b.jpg','popup','width=1024,height=678,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm2.static.flickr.com/1086/749307061_568cc1535d.jpg" height="331" width="500" border="1" hspace="4" vspace="4" alt="Mirror" /></a></p>
<p>I took a couple of other shot&#8217;s including a nicely framed <a href="http://www.flickr.com/photos/sparktography/749297565/">Space Needle iPhone wallpaper</a>, an <a href="http://www.flickr.com/photos/sparktography/750131466/">antique power connector</a>, and a neat <a href="http://www.flickr.com/photos/sparktography/749284035/">stack of chairs</a>.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/749307061/">Mirror</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>Forza 2</title>
		<link>http://codeforfood.org/2007/06/13/forza-2/</link>
		<comments>http://codeforfood.org/2007/06/13/forza-2/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 15:56:00 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/06/13/forza-2/</guid>
		<description><![CDATA[Last night was driver-racing-tastic! Mike picked me up a copy of Forza 2 and the Microsoft Wireless Racing Wheel for the Xbox 360 and boy is it fun! Forza 2 is not a racing game, but rather a racing simulator. Rather than focusing on being a fun game to play and tossing physics out the [...]]]></description>
			<content:encoded><![CDATA[<p>Last night was driver-racing-tastic! Mike picked me up a copy of Forza 2 and the Microsoft Wireless Racing Wheel for the Xbox 360 and boy is it fun! Forza 2 is not a racing game, but rather a racing simulator. Rather than focusing on being a fun game to play and tossing physics out the window it focuses on accurate physics simulation, and really creates a highly immersive and realistic racing experience. Forza 2 makes every effort to correctly calculate all the forces taking effect on your engine, car, and tires and calculates their interaction with various road surfaces and the laws of inertia to make your in game car handle identically to a real world car with the same conditions and engine tuning. The difference makes it much more difficult to control your car and takes the fun out of the game for people who just want to go fast and crash hard &#8211; but bumps up the fun factor for geeks like me!</p>
<p>The Wireless racing wheel only helps in this endeavor: the force feedback and &#8216;intuitive&#8217; interface make for a drastic improvement in game play. I&#8217;ve never really gotten into racing simulations before &#8211; a few &#8216;racing&#8217; games like Burnout Revenge caught my attention for moments here and there, but the true sims were rather boring without a steering wheel, paddle shifters, and gas/brake pedals. Being able to feel understeer and oversteer make all the difference in understanding the laws of physics and their effect on my car, and gives the driver a much stronger connection with their virtual car.</p>
<p>The icing on the cake? They have over 300 cars to choose from including the 2003 RS6, which is close enough to my real-life car to give me the chills. Obviously a single night into my Forza career I haven&#8217;t earned nearly enough in-game currency (credits) to buy the RS6 but the mere thought of buying, tweaking, tuning, and painting the car of my dreams keeps me coming back for more! Until I manage to come up with the 100,000 odd Forza dollars I&#8217;ll have to be happy with my starter car: a 1995 Volkswagon Corrado VR6 &#8211; a decent track car, and one that brings back fond memories of when my friend Eric used to have (and tinker with) a Corrado.</p>
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		<title>Caught up</title>
		<link>http://codeforfood.org/2007/05/07/caught-up/</link>
		<comments>http://codeforfood.org/2007/05/07/caught-up/#comments</comments>
		<pubDate>Mon, 07 May 2007 16:28:23 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/05/07/caught-up/</guid>
		<description><![CDATA[After spending a final weekend catching up on stuff around the house and resting I finally am 100% healthy again! I got out of the house on Saturday long enough to finish up all of my errands, and went downtown to pick up a few things I’ve been out of for a while. I picked [...]]]></description>
			<content:encoded><![CDATA[<p>After spending a final weekend catching up on stuff around the house and resting I finally am 100% healthy again! I got out of the house on Saturday long enough to finish up all of my errands, and went downtown to pick up a few things I’ve been out of for a while. I <a href="http://codeforfood.org/2007/05/07/kororinpa-marble-mania/">picked up a copy of Marble Mania</a>, and got my place kicked into shape from being sick.</p>
<p>On Sunday I had planned to hang out watching the BBC/Discovery channel miniseries &#8220;The Planet Earth&#8221; on HD-DVD (my copy arrived earlier this week) with Troy, but he ended up sleeping most of the day and I was still feeling slightly under the weather and ended up not doing much. In watching a few episodes I highly reccomend it to anyone even remotely interested in nature &#8211; It&#8217;s some of the most stunnging footage I&#8217;ve ever seen, it&#8217;s beautifully mastered for 1080p on HD-DVD, and so far it&#8217;s done a great job of exposing me to facets of the worlds I didn&#8217;t even know exsisted previously. I&#8217;m looking forward to watching the rest of it over the next couple of days (and yes Troy &#8211; I will gladly watch it again with you).</p>
<p>I watched a couple of episodes of Planet Earth on Sunday, but for the most part just played Marble Mania and relaxed. In doing so I finally feel like I’ve shaken the last of my Pneumonia and feel ready to tackle my big week at work. Here&#8217;s to health and hoping the sickness is behind me!</p>
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		<title>Kororinpa: Marble Mania</title>
		<link>http://codeforfood.org/2007/05/07/kororinpa-marble-mania/</link>
		<comments>http://codeforfood.org/2007/05/07/kororinpa-marble-mania/#comments</comments>
		<pubDate>Mon, 07 May 2007 16:20:20 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/05/07/kororinpa-marble-mania/</guid>
		<description><![CDATA[One of the delightful things I found this weekend was a copy of Kororinpa: Marble Mania for the Wii at Gamestop downtown. It was a Japanese Wii launch title, but the localized version has just recently to US shores. It’s another marble game similar to Archer Maclean&#8217;s Mercury for the PSP, Marble Blast Ultra on [...]]]></description>
			<content:encoded><![CDATA[<p>One of the delightful things I found this weekend was a copy of Kororinpa: Marble Mania for the Wii at Gamestop downtown. It was a Japanese Wii launch title, but the localized version has just recently to US shores. It’s another marble game similar to Archer Maclean&#8217;s Mercury for the PSP, Marble Blast Ultra on the Xbox 360, or the Super Monkey Ball series available on various platforms, but this is the cleanest control implementation I’ve seen yet.  It uses the tilt sensors on the Wiimote to control the playing field, but with far more precision than any other game I’ve played of the genre. It even allows (requires even on a few levels) turning the wiimote sideways or upside-down to navigate the 3-demensional mazes and catch your marble on a platform as it falls through space.</p>
<p>Having always been a fan of the marble maze genre I’m happy to see it continue to gain traction in the gaming market. Kororinpa: Marble Madness is tied for best implementation with Mercury in my book, although by using the tilt sensor on the Wiimote I would have to say it edges out Mercury in the controls book, but lacks the depth of Mercury – Marble Mania only manages to have about 50 levels, (with a mirrored option after you beat them all) and I was able to ‘beat’ it in an afternoon. I still will get some playability out of it as I need to improve my time in most of the levels to get the gold medal (and thus unlock a few more secret levels, and some new marbles to play with), but for most gamers it will be a fairly short lived title.</p>
<p>Here’s to hoping that Archer Maclean&#8217;s Mercury gets a Wii port at some point in the future, and that Marble rolling games in general continue to find homes on consoles, both in this generation and the next!</p>
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		<title>Catching up</title>
		<link>http://codeforfood.org/2007/05/04/catching-up-2/</link>
		<comments>http://codeforfood.org/2007/05/04/catching-up-2/#comments</comments>
		<pubDate>Fri, 04 May 2007 18:14:14 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Open source]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/05/04/catching-up-2/</guid>
		<description><![CDATA[Recovering from my pneumonia is becoming more and more grating of a task. I’m finishing up the antibiotics today, but the lingering cough and “run down” feeling is really starting to get old. Combine that with the fact that I’m ridiculously busy trying to catch back up after missing nearly a week of work and [...]]]></description>
			<content:encoded><![CDATA[<p>Recovering from my pneumonia is becoming more and more grating of a task. I’m finishing up the antibiotics today, but the lingering cough and “run down” feeling is really starting to get old. Combine that with the fact that I’m ridiculously busy trying to catch back up after missing nearly a week of work and personal appointments.</p>
<p>Aside from recovering my health I’ve been relaxing with video games quite a bit, and doing some reading. I finally beat Super Paper Mario for my Wii, and have been getting back into Oblivion for my 360. I had managed to put down the Oblivion addiction a while back, but with the Shivering Isles expansion out I’ve found myself spending more and more time in Cyrodill. I’ve built (yet another) new character and am focusing on trying to work through not only the new expansion pack, but also all of those miscellaneous little quests that I’ve never bothered to go through – shadow over Hackdirt, Aleswell, and other little one-off quests that really add some depth to the game.</p>
<p>Aside from gaming my reading has been quite interesting. I picked up a copy of Inside the Machine, and illustrated introduction to microprocessors and computer architecture by Jon Stokes. It’s an interesting read and offers a nuts and bolts view of how a computer works from the ground up. I’m about half way through and am simply fascinated by the view it’s giving me into the “world of the machine” that so often slips under the average computer user. Modern computers, operating systems, and programming languages have done a beautiful job of abstracting hardware from software, but the hardware still exists, and knowing how it operates has given me some insight as to why some weird things in the more abstracted levels “work the way they work”.</p>
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		<title>Sick time with Mario and Skype</title>
		<link>http://codeforfood.org/2007/04/23/sick-time-with-mario-and-skype/</link>
		<comments>http://codeforfood.org/2007/04/23/sick-time-with-mario-and-skype/#comments</comments>
		<pubDate>Mon, 23 Apr 2007 16:54:28 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Skype!]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/04/23/sick-time-with-mario-and-skype/</guid>
		<description><![CDATA[It&#8217;s been a long and unpleasant weekend for me. It started off on a positive note with my father in town and dinner with him and Brien at Wasabi Bistro, but then descended into a 2 day plague of fevers, chills, coughing, and generally feeling like crap. The whole sickness started last Thursday as what [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long and unpleasant weekend for me. It started off on a positive note with my father in town and dinner with him and Brien at Wasabi Bistro, but then descended into a 2 day plague of fevers, chills, coughing, and generally feeling like crap. The whole sickness started last Thursday as what I had through to be a mixture of quitting smoking (again – hurray) and allergies, but quickly descended into something far more sinister.</p>
<p>Luckily the weekend before I had picked up my copy of Super Paper Mario for the Wii at Costco and found it to be the perfect accompaniment for fading in and out of consciousness on my couch. Over two days I managed to log almost 10 hours of play time and made it through 5 of the 8 worlds. It’s a fun little mix between the classic Mario platformer game and a kid-oriented RPG. Sometimes the storyline got to be a bit childish for me, but overall I like the concept of leveling up your hit points and damage in a Mario style game. Super Paper Mario also features a delightful number of puzzles which can be solved by various pixl’s (our hero’s new helpers – equivalent to special abilities in other RPG style games), sometimes involving a large number of steps to be orchestrated over several screens.</p>
<p>Skype was very patient with me this weekend. Even being a dog he can tell when people are sick and I could tell he was worried about me. He spent 95% of the weekend squeezed up next to me on the couch licking my arm from time to time as if to say “I’m here dad – get better soon”. I feel bad for not having given him more exercise (it was all I could do to walk him three times a day) and once I’m better I’ll have to make it up to him with some extra time at the dog park later this week.</p>
<p>For better or worse I’m back at work today – I’m hoping to make a quick day of things here and get home to rest further. I’m still stick, but no longer floored (or couched as the case may be) and am able to make it up and about. This morning I have one really important meeting I can’t reschedule, but after that I should be free to go work from home if I feel the need.</p>
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		<title>Civ4 hole</title>
		<link>http://codeforfood.org/2007/03/08/civ4-hole/</link>
		<comments>http://codeforfood.org/2007/03/08/civ4-hole/#comments</comments>
		<pubDate>Thu, 08 Mar 2007 08:35:32 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/03/08/civ4-hole/</guid>
		<description><![CDATA[Just&#8230; One&#8230; More&#8230; Turn! God this really is a good game. A peak of technical entertainment with all the right things to make me click through turn after turn after turn. That is all.]]></description>
			<content:encoded><![CDATA[<p>Just&#8230; One&#8230; More&#8230; Turn!</p>
<p>God this really is a good game. A peak of technical entertainment with all the right things to make me click through turn after turn after turn. That is all.</p>
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		<title>Thankfully it&#8217;s all over&#8230;</title>
		<link>http://codeforfood.org/2007/02/28/thankfully-its-all-over/</link>
		<comments>http://codeforfood.org/2007/02/28/thankfully-its-all-over/#comments</comments>
		<pubDate>Thu, 01 Mar 2007 05:37:15 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/02/28/thankfully-its-all-over/</guid>
		<description><![CDATA[It&#8217;s been a long and stressful day &#8211; luckily it&#8217;s pretty much over. The day started late with taking Brien to the auto shop so he could get his bumper re-wrapped, and finished with a minor production emergency at work (which I just saw through to resolution now at about 9:30) with all sorts of [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long and stressful day &#8211; luckily it&#8217;s pretty much over. The day started late with taking Brien to the auto shop so he could get his bumper re-wrapped, and finished with a minor production emergency at work (which I just saw through to resolution now at about 9:30) with all sorts of stress, struggles, politics, and other trials at work.</p>
<p>After struggling to get my network up and running yesterday it just seemed to continue on into a full 24 hour saga of network, application, and other issues at work. Thankfully it all seems behind me and I can get back to focusing on writing specs again tomorrow at work &#8211; one of the few things I really do enjoy about being a PM. Analyzing requirements and writing them into <em>the living spec</em> is fun!</p>
<p>Now I&#8217;m curled up in bed with Skype about to settle into one of life&#8217;s true joys: Chrono Trigger. I have my trusty (and newly updated) version of Snes9x for the mac, and my rom image. And yes &#8211; before anyone comes and knocks in my door I do actually own the cartridge (thank you eBay). And yes &#8211; as I was just reminded on IRC this is the 5th time I&#8217;ve played this game in my adult life &#8211; it&#8217;s just that good!</p>
<p>I would play on an SNES if I had one. I wish they would release Chrono Trigger for the virtual console on the Wii, but from what I&#8217;ve heard thats unlikely due to the IP owners splitting paths years ago. Oh IP law and your silliness.</p>
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		<title>IT struggles</title>
		<link>http://codeforfood.org/2007/02/26/701/</link>
		<comments>http://codeforfood.org/2007/02/26/701/#comments</comments>
		<pubDate>Tue, 27 Feb 2007 05:22:39 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Picture of the day]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/02/26/701/</guid>
		<description><![CDATA[Today has been an IT heavy day. My old 802.11g wireless access point died so I bit the bullet and upgraded my entire network. I now have only gigabit ethernet for my wired connections (both the router and the hubs) and 802.11n to go with my Macbook for fast data transfers and longer range. After [...]]]></description>
			<content:encoded><![CDATA[<p>Today has been an IT heavy day. My old 802.11g wireless access point died so I bit the bullet and upgraded my entire network. I now have only gigabit ethernet for my wired connections (both the router and the hubs) and 802.11n to go with my Macbook for fast data transfers and longer range.</p>
<p style="text-align:center;"><a href="http://farm1.static.flickr.com/125/404275850_bad6c2d91e.jpg" onclick="window.open('http://farm1.static.flickr.com/125/404275850_bad6c2d91e.jpg','popup','width=341,height=500,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/125/404275850_bad6c2d91e_m.jpg" height="240" width="164" border="1" hspace="4" vspace="4" alt="POTD 02/26/07 - Network domination" /></a></p>
<p>After getting this little corner bookshelf to act as my &#8216;network hutch&#8217; and contain the many pieces of networking equipment began the multi-hour saga to get it all set back up, all my ports forwarded correctly, and everything else working like butter. Sadly I couldn&#8217;t get the old AP working so I&#8217;m 802.11n only for right now &#8211; no more free wireless for my neighbors until I go pick up another cheap AP.</p>
<p>The mail was also kind to me today: it delivered my Wii component cables. Unfortunately there is something weird going on with my receiver and I couldn&#8217;t get it to pass through the component signal so I have a somewhat janked setup right now with the Wii going directly to the TV (still). At least I was able to route the audio through my main AV setup and the big speakers.</p>
<p>All in all I&#8217;m somewhat frustrated having spent nearly 3 hours fighting with network equipment, but it all seems to be working now (sans 802.11b/g for the Wii to connect through), and I should be set for fast happy networking bliss.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/404275850/">Network domination</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>Sunday brunch</title>
		<link>http://codeforfood.org/2007/02/25/sunday-brunch/</link>
		<comments>http://codeforfood.org/2007/02/25/sunday-brunch/#comments</comments>
		<pubDate>Mon, 26 Feb 2007 05:24:20 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Picture of the day]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/02/25/sunday-brunch/</guid>
		<description><![CDATA[My friend Alissa (pictured above &#8211; another shot is here) has a crepes brunch at her house today. It was simply delightful! I got to meet a lot of her friends, as well as hang out with my old recruiting buddy Ron for a while. Everyone brought a crepes topping and we all talked, took [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://farm1.static.flickr.com/178/402646882_5c458b0c72_b.jpg" onclick="window.open('http://farm1.static.flickr.com/178/402646882_5c458b0c72_b.jpg','popup','width=683,height=1024,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/178/402646882_5c458b0c72.jpg" height="500" width="333" border="1" hspace="4" vspace="4" alt="POTD 02/25/07 - Sultry Alissa 02" /></a></p>
<p>My friend Alissa (pictured above &#8211; another <a href="http://www.flickr.com/photos/sparktography/402651281/">shot is here</a>) has a crepes brunch at her house today. It was simply delightful! I got to meet a lot of her friends, as well as hang out with my old recruiting buddy Ron for a while. Everyone brought a crepes topping and we all talked, took photos, and played Settlers of Catan for about four hours.</p>
<p>After the brunch I had Mike and company over for some video games, bad movies,  and pizza &#8211; all in all a very satisfying end to my weekend. We played some Crackdown and watched the worst movie in history: <a href="http://www.amazon.com/gp/redirect.html%3FASIN=B000BGQUHA%26tag=ws%26lcode=xm2%26cID=2025%26ccmID=165953%26location=/o/ASIN/B000BGQUHA%253FSubscriptionId=02ZH6J1W0649DTNS6002">Mazes and Monsters</a>.</p>
<p>Speaking of Crackdown it&#8217;s a fantastic &#8211; if not short &#8211; game. I beat the final boss today and discovered it&#8217;s twist of an evening. I kind of wish they had delayed the launch slightly and added more content &#8211; but that can&#8217;t be helped. It was well worth the money I spent on it to get a week of fun running around on the rooftops causing chaos.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/402646882/">Sultry Alissa 02</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>Crackdown!</title>
		<link>http://codeforfood.org/2007/02/21/crackdown/</link>
		<comments>http://codeforfood.org/2007/02/21/crackdown/#comments</comments>
		<pubDate>Thu, 22 Feb 2007 05:51:08 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Picture of the day]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/02/21/crackdown/</guid>
		<description><![CDATA[I have to say: I&#8217;m impressed with Crackdown. It&#8217;s the great game &#8211; the polar opposite of Grand Theft Auto and other similar games. Rather than playing a thug you get to play a genetically modified supercop charged with ridding the city of it&#8217;s many crime bosses and gangs. Mind you &#8211; the more violent [...]]]></description>
			<content:encoded><![CDATA[<p>I have to say: I&#8217;m impressed with Crackdown. It&#8217;s the great game &#8211; the polar opposite of Grand Theft Auto and other similar games. Rather than playing a thug you get to play a genetically modified supercop charged with ridding the city of it&#8217;s many crime bosses and gangs. Mind you &#8211; the more violent the approach to ridding the city of crime the better. Having a license to kill rocks!</p>
<p>Normally I detest shooter games because I lack the &#8216;twitch factor&#8217;, but Crackdown features a unique targeting system that lets you focus more on movement than on aiming. This combined with the matrix style running (think jumping from rooftop to rooftop during a firefight) makes for a fun and addictive gaming experience.</p>
<p>The downside: I&#8217;m so addicted to the game that I haven&#8217;t posted a POTD since I got the game. Hopefully in a few more nights I&#8217;ll be able to tear myself away from Crackdown long enough to go shooting and take some more shots.</p>
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		<title>MEGA POST (now with more Pirates!)</title>
		<link>http://codeforfood.org/2007/02/17/mega-post/</link>
		<comments>http://codeforfood.org/2007/02/17/mega-post/#comments</comments>
		<pubDate>Sat, 17 Feb 2007 21:09:04 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Friends]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Skype!]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/02/17/mega-post-2/</guid>
		<description><![CDATA[It&#8217;s been a while since I&#8217;ve posted &#8211; after updating the site design to the blog on Tuesday everything became rather busy. Wednesday night was the most romantic possible of valentines: I did usability testing for my friend Troy&#8217;s upcoming Pirates MMO, and then went home to drink wine and cuddle with Skype. Pirates of [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I&#8217;ve posted &#8211; after updating the site design to the blog on Tuesday everything became rather busy. Wednesday night was the most romantic possible of valentines: I did usability testing for <a href="http://potbs.coldfront.net/index.php/content/view/272/">my friend Troy&#8217;s</a> upcoming <a href="http://www.burningsea.com/">Pirates MMO</a>, and then went home to drink wine and cuddle with Skype.</p>
<p><a href="http://www.burningsea.com/">Pirates of the Burning Sea</a> actually looks like it could be quite a fun game. I most likely won&#8217;t get sucked in (I&#8217;m not the MMO kind of guy) but I mean who can argue with <em>Pirates</em>? The game still needs a little UI polish (they are not even in beta yet), but it&#8217;s got a solid base for a good combat system and what looks to be a giant world to run (sail?) around in.</p>
<p>Thursday continued my Pirates theme with a showing of <a href="http://www.amazon.com/gp/redirect.html%3FASIN=B00005JP0F%26tag=sparktography-20%26lcode=xm2%26cID=2025%26ccmID=165953%26location=/o/ASIN/B00005JP0F%253FSubscriptionId=02ZH6J1W0649DTNS6002">Pirates of the Caribbean &#8211; Dead Man&#8217;s Chest</a> with Ken at Le Cinema Sparks. I really do have to admit that the special effects are simply amazing &#8211; regardless of the sheer ridiculousness of the rest of the movie. ILM used a new technology called <a href="http://www.filmedge.net/POTC2/video.htm">iMoCap</a> (Image Based Motion Capture) which allowed actors playing the pirates to be replaced in near realtime with CG characters using motion capture technology. This is way cool and an indicator that within a few years actors as we know them will likely be replaced with the infinite tweak-ability of computer generated actors.</p>
<p>Thursday also brought the first day that my jaw really felt better. The antibiotics are working a number on the infection and my bowels at the same time. I&#8217;m certainly glad they are working and I won&#8217;t have to have surgery, but the constant search for more bathrooms is starting to get old. Oh well &#8211; it could be worse: my jaw could have swelled up more and left me horribly disfigured for the foreseeable future. In other news my pills are more than half gone:</p>
<p style="text-align:center;"><a href="http://farm1.static.flickr.com/124/389824828_81e029507e_b.jpg" onclick="window.open('http://farm1.static.flickr.com/124/389824828_81e029507e_b.jpg','popup','width=1024,height=719,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/124/389824828_81e029507e.jpg" height="351" width="500" border="1" hspace="4" vspace="4" alt="Shot of pills" /></a></p>
<p>Friday brought laundry, cleaning, and way too much laziness. I spent the entire evening getting ready for the weekend. Below is a shot of my pants drying in the bathroom. I had hung them up to dry and was just getting ready to go to bed when I noticed the shot and had to go get my gear together really quick so I could shoot it. I then got sucked into Photoshop playing with various treatments until I finall came up with the below. GO PANTS!</p>
<p style="text-align:center;"><a href="http://farm1.static.flickr.com/173/392694810_dc2b2ee893_b.jpg" onclick="window.open('http://farm1.static.flickr.com/173/392694810_dc2b2ee893_b.jpg','popup','width=1024,height=683,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/173/392694810_dc2b2ee893.jpg" height="333" width="500" border="1" hspace="4" vspace="4" alt="Jeans" /></a></p>
<p>Now that it&#8217;s saturday I&#8217;m wearing slightly damp pants, and finishing my preparations. I&#8217;m actually rather proud of myself for waking up early enough today that I could take Skype to the dog park and still have time to finish cleaning. He had a blast running around this morning (<a href="http://www.flickr.com/photos/sparktography/393179832/">too fast to shoot sometimes</a>) and now is being cooperatively lazy &#8211; hopefully that will continue through the evening with my company. </p>
<p style="text-align:center;"><a href="http://farm1.static.flickr.com/173/393181952_560d9c4022_b.jpg" onclick="window.open('http://farm1.static.flickr.com/173/393181952_560d9c4022_b.jpg','popup','width=1024,height=683,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/173/393181952_560d9c4022.jpg" height="333" width="500" border="1" hspace="4" vspace="4" alt="Skype with ball" /></a></p>
<p>In a few hours a ton of my friends are showing up for movies. I finished cleaning this morning and went to the liquor store to pick up enough booze to sedate an entire frathouse. I forgot mixers but after making a few calls I think that problem should be taken care of by my friends when they show up.</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/389824828/">Shot of pills</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a><br />&#8220;<a href="http://www.flickr.com/photos/sparktography/393181952/">Skype with ball</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a><br />&#8220;<a href="http://www.flickr.com/photos/sparktography/392694810/">Jeans</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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		<title>Flash Element TD</title>
		<link>http://codeforfood.org/2007/01/15/flash-element-td/</link>
		<comments>http://codeforfood.org/2007/01/15/flash-element-td/#comments</comments>
		<pubDate>Tue, 16 Jan 2007 01:55:13 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Web gems]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2007/01/15/flash-element-td/</guid>
		<description><![CDATA[Flash Element TD: the most addictive flash game I&#8217;ve found yet. It&#8217;s a simple concept, featuring a seemingly endless stream of enemies which you must keep from your castle via building towers of various kinds.]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://codeforfood.org/wp-content/uploads/2007/01/FlashTD.png" onclick="window.open('http://codeforfood.org/wp-content/uploads/2007/01/FlashTD.png','popup','width=649,height=448,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://codeforfood.org/wp-content/uploads/2007/01/FlashTD-tm.jpg" height="345" width="500" border="1" align="middle" hspace="4" vspace="4" alt="Flash TD" title="Flash TD" /></a><a href="http://novelconcepts.co.uk/FlashElementTD/"></a></p>
<p><a href="http://novelconcepts.co.uk/FlashElementTD/">Flash Element TD</a>: the most addictive flash game I&#8217;ve found yet. It&#8217;s a simple concept, featuring a seemingly endless stream of enemies which you must keep from your castle via building towers of various kinds.</p>
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		<title>Just&#8230; one&#8230; more&#8230; turn&#8230;</title>
		<link>http://codeforfood.org/2006/12/24/just-one-more-turn/</link>
		<comments>http://codeforfood.org/2006/12/24/just-one-more-turn/#comments</comments>
		<pubDate>Sun, 24 Dec 2006 22:48:33 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2006/12/24/just-one-more-turn/</guid>
		<description><![CDATA[Damn Civilization 4 is addictive. It&#8217;s got that &#8220;just one more turn&#8221; mentality. Even in the face of competition for my attention from such things as my brand new Wii, Twilight Princess, and hanging out with a bunch of friends Civilization 4 has won! I&#8217;ve spent almost the entire last two days playing nothing but [...]]]></description>
			<content:encoded><![CDATA[<p>Damn Civilization 4 is addictive. It&#8217;s got that &#8220;just one more turn&#8221; mentality. Even in the face of competition for my attention from such things as my brand new Wii, Twilight Princess, and hanging out with a bunch of friends Civilization 4 has won! I&#8217;ve spent almost the entire last two days playing nothing but it.</p>
<p>Turn after turn of nurturing my civilization from the most meager of beginnings to a culturally sophisticated and dominant force to be reckoned with. It shares some of the best qualities of Sim City, Sim Earth, and Age of Empires &#8211; a great AI and automated queueing system, detailed control structures and play mechanisms, and a great interface.</p>
<p>At least I a managing to get out of the house a bit &#8211; I just got done having brunch at Charlies with Brien and now we are headed up to Northgate to brave the wilds of consumerism and find him a HD-DVD player. Want, buy, have! Merry Christmas!</p>
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		<title>Wii!!</title>
		<link>http://codeforfood.org/2006/12/22/wii/</link>
		<comments>http://codeforfood.org/2006/12/22/wii/#comments</comments>
		<pubDate>Sat, 23 Dec 2006 01:48:30 +0000</pubDate>
		<dc:creator>Sparky</dc:creator>
				<category><![CDATA[Daily grind]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Photography]]></category>
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		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://codeforfood.org/2006/12/22/wii/</guid>
		<description><![CDATA[It&#8217;s been almost a week since I&#8217;ve had a chance to sit down and post to my blog. I&#8217;ve been super busy and exhausted at work, and when I&#8217;m not at work I&#8217;ve been feeding my video game habit. Things have been kind of crazy at work trying to get things ready for the holidays, [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been almost a week since I&#8217;ve had a chance to sit down and post to my blog. I&#8217;ve been super busy and exhausted at work, and when I&#8217;m not at work I&#8217;ve been feeding my video game habit. Things have been kind of crazy at work trying to get things ready for the holidays, and managing a project that got handed to me that&#8217;s mid cycle. Luckily the project ships in a few months and hopefully I&#8217;ll be able to go back to working on a project start to finish.</p>
<p>Earlier in the week I got <a href="http://www.amazon.com/gp/redirect.html%3FASIN=B000FEYG7O%26tag=ws%26lcode=xm2%26cID=2025%26ccmID=165953%26location=/o/ASIN/B000FEYG7O%253FSubscriptionId=02ZH6J1W0649DTNS6002">Civilization IV</a> for the mac and found myself hopelessly addicted to it. It&#8217;s a well thought out turn based strategy game. As proven by my recent <a href="http://codeforfood.org/2006/12/06/gears-of-war-or-why-im-not-in-the-army/">Gears of War</a> experience I&#8217;m not much for twitch based games, but on a game that&#8217;s 100% turn based and entirely self paced is awesome. It&#8217;s very strategic and makes you think about how you want to grow your civilization from being a hunter-gather based society to the stars.</p>
<p style="text-align:center;"><a href="http://farm1.static.flickr.com/146/330377446_d2d474e435_b.jpg" onclick="window.open('http://farm1.static.flickr.com/146/330377446_d2d474e435_b.jpg','popup','width=1024,height=768,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=yes,left=0,top=0');return false"><img src="http://farm1.static.flickr.com/146/330377446_d2d474e435.jpg" height="375" width="500" border="1" hspace="4" vspace="4" alt="Wii!!" /></a></p>
<p>As excited as I am about CIV4 I won&#8217;t actually be playing it much over my 4 day weekend I suspect: I finally got my Wii! I haven&#8217;t had that much time with it, but I got it set up and spent a little time this afternoon playing with Wii Sports and Twighlight Princess.</p>
<p>I have to say for the record that I&#8217;m impressed. The Wii&#8217;s graphics are decent (not good), but their gameplay is fantastic. Having a controller that is so motion based is highly intuitive and makes even simple games fun.</p>
<p>More on the Wii soon I promise &#8211; gotta go play it now!</p>
<p>&#8220;<a href="http://www.flickr.com/photos/sparktography/330377446/">Wii!!</a>&#8221; by <a href="http://www.flickr.com/photos/49503155065@N01/">sparktography</a></p>
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