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Catching up

Recovering from my pneumonia is becoming more and more grating of a task. I’m finishing up the antibiotics today, but the lingering cough and “run down” feeling is really starting to get old. Combine that with the fact that I’m ridiculously busy trying to catch back up after missing nearly a week of work and personal appointments.

Aside from recovering my health I’ve been relaxing with video games quite a bit, and doing some reading. I finally beat Super Paper Mario for my Wii, and have been getting back into Oblivion for my 360. I had managed to put down the Oblivion addiction a while back, but with the Shivering Isles expansion out I’ve found myself spending more and more time in Cyrodill. I’ve built (yet another) new character and am focusing on trying to work through not only the new expansion pack, but also all of those miscellaneous little quests that I’ve never bothered to go through – shadow over Hackdirt, Aleswell, and other little one-off quests that really add some depth to the game.

Aside from gaming my reading has been quite interesting. I picked up a copy of Inside the Machine, and illustrated introduction to microprocessors and computer architecture by Jon Stokes. It’s an interesting read and offers a nuts and bolts view of how a computer works from the ground up. I’m about half way through and am simply fascinated by the view it’s giving me into the “world of the machine” that so often slips under the average computer user. Modern computers, operating systems, and programming languages have done a beautiful job of abstracting hardware from software, but the hardware still exists, and knowing how it operates has given me some insight as to why some weird things in the more abstracted levels “work the way they work”.

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